O maior guia Para Phantom Abyss



Explore the perilous halls of each temple alongside the phantoms of fallen players. Use their successes and failures to your advantage to reach the precious artefacts that eluded them.

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Once that relic is recovered, that particular temple is gone forever — so while it is a race against other players, especially if player numbers go up, generally Phantom Abyss is single-player and can be taken at whatever pace the player chooses.

Say hello to the most limited movement option in the game. A high-jump sounds good on paper, but in most situations, your whip (especially with Long Whip or Double Jump) will get you as high as you need to be.

Be warned, you only get one attempt at each temple and failure or settling for a lesser relic means you will never see that temple again…

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But if you succeed, unlike the numerous fallen phantoms of other players' attempts you see around you, you'll get the treasure, and pelo one else will be able to. Phantom Abyss is headed to Steam Early Access later this month.

I understand that is due to the servers being reset but perhaps a forced progression reset wasn't the best idea.

You'll only ever get one attempt to clear a temple, if you fail then you'll be moved on to a new procedurally-generated tunnel. Each of these unique temples shows up for a variety of players who will all try to complete the map. With your trusty whip in hand you'll aim to reach further and further into the temple by picking up keys, and unlocking new boons from the Olmec deity that is trapped in the temple with you.

For example, while flying through the mossy ancient tombs, I often found myself scrambling at walls and ledges after my flow was interrupted by my grappling hook/whip falling short of its target.

The guardian cap at 5m/s. When it is the case, you can still outrun him in a straight line, so I guess you are running between 7 and 9m/s. Just don't assume you are okay, because he will be breathing on your neck the second you have to stop or take a turn.

Unlockable Whips – Unlock new whips with success and choose from your collection before venturing into your next run. Each whips carries a minor blessing but also a curse that may complicate your attempt at riches and glory.

Use their successes and failures to your advantage to progress deeper than they ever could have hoped. Blessings from the Gods As adventurers venture further into a temple, offerings of collected treasures Phantom Abyss Speedrun can be made at altars to gain a new blessing for the rest of the run. Collect as much treasure as you can to please the gods and gain a double jump, glide jump, extended slide, damage protection, and more! Unlockable Whips Unlock new whips with success and choose from your collection before venturing into your next run. Each whips carries a minor blessing but also a curse that may complicate your attempt at riches and glory. Three modes Complete a series of progressively more challenging temples in Adventure mode, compete for the best time in Daily mode, and undergo the ultimate challenge in Abyss mode. Permanent Upgrades Scour every nook and cranny to uncover rare keys and unlock your full potential. More health, more speed, more power.

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